article by Robin Chung
If Codemasters has received the official F1 license frankly, we were a little worried. After all, the studio that is released in titles such as Grid and Dirt, games for the realistic and focus embarrassing incident known. Then came the message and slowly we got excited about a great dynamic weather system, the pilot’s personality, the media and many other new features in F1 games. And now, after a waiting period of three years from the end of the F1 series on our favorite next-gen systems more, but it was worth the wait?
ModesThe game begins with a press conference. Here you must answer some basic questions about setting up your race profile. It is a very effective way to start your career, but it seems a bit silly when a reporter asks you your name. Presumably they know the person they interview. Once done, you’ll be on the team training, motor home, which acts as the main menu of the game on foot. Here you can choose between different modes including Time Trail, multiplayer, career and weekend Grand Prix, which includes a World Cup race. Career mode is where you probably spend the most time. Here is a rookie to start new teams, and how tasks curtain and beat your teammate, you can make your way into the work team or accept offers of high-level teams. In addition, players will be able to develop the car or deciding that the effort to design next year. An important aspect of Formula 1 is not implemented earlier in a video game. Also new to the series is the press. Finish in the top 3 and you must attend the press conference. Moreover, after each race you can meet the press and talk about your performance. It is a great feature, which brings additional authenticity and has a great influence relations with the team and teams. But left the way it was implemented leaves much to be desired. For example, questions are always three possible answers, most of which are good option is the safest. The interview is still in a caravan with the same person, the interviews are not very realistic. Codemasters gameplay tried to put as much detail as possible, and they nailed him. Each session begins in the pits with the mechanics and engineering on the car. With the monitor at the meeting time, the weather or change the configuration of the car. Surprising to see the possibility of AI cars is missing, you can not spy on competitors and track conditions before the first flight towers. More bad news comes in the work on setting up the car because the game allows only the most basic adjustments. For example, the front wing had only 11 perpendicular to the handle before the end, away from the large number of variables in real life to control crying. Around the track is more tactical than ever. Always on real life pilots can now make small adjustments to the front wing or change the settings of the engine while driving. It is very important to treat the car home and use only the power, if, otherwise, you could find yourself in need of the barrier. Fortunately, almost all the F1 rule has made the game operators have a limited amount of tires available to them and must keep a watchful eye will be limited to the engine 8 engines available in each season to keep. Sorry, but we did not choose the engine of free practice 1 and changes during the session will cost us much time to go out again. But outside of these strategic elements are implemented magnificent. Users can get on track with worn tires or decide when to use the new engine. Note: Monza. HandlingThe race itself is a bit mixed. The car drives like we saw on television. You will notice that the gripping system evolution during the meetings and sliding in the rain is almost inevitable. The handle is also different for each angle, and that makes a big difference in traction. Unfortunately, not all elements of a real calculator is available. It could hit the grass without the control of the car. And even with all the tools it gives the feeling that the game helps you keep control. This is most evident in the box, because the game does not allow absolute control in the pit lane, except for brakes and a broken “does not always” speed limiter. On the other side of each car has its own characteristics. The McLaren is lightning fast in a straight line and the Red Bull can speed corners flat mad available. And it is realistic, they evaluated the new team a little optimistic. The difference between the car slower and faster is about 2-4 seconds, and we would have liked this short seconds.In at 4-6 the game is to forgive many things, people like Sony or go rFactor his last game in the series. But the funny thing is that you miss it if you actually driving and pushing the limits, since driving a virtual car F1 has never been more fun. RaceThe race, where F1 2010 is really distinguished. It begins in the box, can be made to the strategy of last minute changes. After the game goes right to the line, unfortunately, any form of jumping from building race. During the race, fighting positions can be quite intense, especially with the damage and wear car is too full. With a superb AI, which leaves all the gaps, he jumps. The engineer help you on your way. It keeps you aware of the race, including the engine condition and position of your competitors. But sometimes he says stupid things and get repetitive phrases quickly. This, however, any racing game to date and lice is not a major disruption of the race. A bigger problem is balance. We experienced an unprecedented amount of flat tires and were repeatedly in the pits while the lollipop man stopped us in our competitors first passed the pit lane. Very frustrating when you only have half an hour to catch the guy. enthusiastic supporters of sport will also learn that intelligent lighting systems trough the likes of Ferrari is not involved in discussing details. Finally, the AI is great when you race, but turn into robots, if you do not. The difference between the slow speed of the team will always refused so small and some drivers, even in a race pit dry thoroughly boring. Has he forgotten the Marshall rule requiring the use of two compounds or do they offer a “home town overrun Spa Massa incident?” If you are not affected by the problems, even if the race is a very interesting and fun. There is no better feeling than nailing lap after lap in Monaco ultra stuck in line behind a Mercedes. It’s more fun in the rain. The engineer will keep you abreast of the weather, but as driver, you can be the use of intermediaries before the blows of the rain. And if the track has dried to avoid line dry your tires and fresh water bodies. The dynamic weather system is absolutely amazing and successful year light of all other races Thurs Game.The, each point feel rewarded to celebrate, despite the absence of features such as the safety car, the park closed or podium. But the race is always the highlight of the game PresentationF1 2010 is undoubtedly the best game in search of F1 of all time. The cars and the tracks reconstructed in absolute detail. elevational positions Circuit and textured landscape are in place. Spa seems absolutely incredible Eau Rouge run and see, as you gently press the accelerator platform approach to La Source. Monaco also offers superb with many houses and view of the port of New Chicane. The graphics are just better to be switched with dynamic weather. The changing sky and the puddle of water on the training track in any racing game. And while on the real life if someone is barely visible behind the red light. Fantastic! We note, however, take a little texture and texture slightly blur the background more visible. There are still gains to made.Sound that F1 games are never really able to make the point for us . In general, they sounded very general, some even close to “lawn mower” noise. Fortunately, F1 2010 is the best racing his car at the moment. The engines have really deep revving noise and cut the motor seems very authentic. In fact, the only thing that keeps ringing perfectly F1 2010 is the difference between the cars. A McLaren sounds completely different from a Renault, but not much in the game Online users can cons driving online buddies or a race around the world with the multiplayer feature. The game allows up to 12 riders (1 per team) with a range of options including: race distance, damage, fuel management trying sanctions and qualifications. It worked great, but we were disappointed by the research capabilities of servers and no cat in the lobby. Better to buy a headset if you want to communicate in any way. The race itself itself was smooth and perfect. During the test, we met many great riders and experienced combat very soon. Be successful online and you will rank XP tells you your car dips gives access to games with a “minimum XP. Conclusion F1 2010 is a great game. Driving the car is a lot of fun and the race is very tight and exciting. With superb graphics and sound quality, Codemasters has a real winner is. However, a balance is in order and the handling is far too lenient. Finally, lacking some features that would play F1. But F1 2010 is a good start and has the potential of some of the best series of all time F1 . F1 2010 Review
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Robin Chung. A 19 year old student, studying software design. In my spare time I write for my site and novels. Learn more about me by visiting my site. You can read articles and learn more.
Robin Chung